Currently, this post about how shoddy code causes 6 minute long loading times in a game is going around. I think this is an interesting case, because it underlines the fact that if you are selling goods which are exceptionally high in demand, and for which there is no competition, then you can drastically save on quality. And that includes customers having to suffer minute-long loading times, either because no one noticed, or, more likely, no one cared.
And there will be no consequences! It does not matter how annoyed people might have been with GTA Online, they will still buy GTA VI, because the mechanisms of capitalism don’t really apply in this context.